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Trig Question

samoth

New member
Can someone simplify:

v = bw sin[(pi/2)[1+(1/4)cos(4wt)] - b(pi/2)w sin(4wt), where b,w = constants.

I know the answer, but I'm missing some damn trig identity that gets me there.

TYIA


:cow:
 
Can I set sin [(pi/2)[1+cos(something)]] to cos [ncos(something)]? Like, take the sin (pi/2) and make it a cosine?



:cow:
 
Strange, the [(pi/2)[1+(1/4)cos(4wt)] doesn't show up in the plat preview option. I wonder if you can make a post entirely in [] and have it not show up in the plat preview?



:cow:
 
dude, you're expecting a lot from a community of beings who are slightly more intelligent than apes
 
jerkbox said:
dude, you're expecting a lot from a community of beings who are slightly more intelligent than apes

I thought they genetically engineered apes to be able to do algebra? I think they're called "juicers" or some scientifically technical slang like that.



:cow:
 
samoth said:
I thought they genetically engineered apes to be able to do algebra? I think they're called "juicers" or some scientifically technical slang like that.



:cow:

me hungry. me eat now.
 
18218401470.jpg
 
I should ask my old roommate. Undergrad in engineering math/mathematics (3.7 cumulative GPA), completing a masters in Mathematics currently.
 
I went to law school so I wouldn't have to do any more math.
 
I sat by and befriended an asian chick in college.
 
subnettin and summarizing an IP network is about all the math i deal with anymore, maybe some dB's and mW's every now and then
 
redguru said:
Can you give me the answer so I can figure out which trig identity you need?

The problem is finding and graphing the speed, so the answers are:

...

=> v = bw cos [(pi/8)cos(4wt)] - bw(pi/2)sin(4wt)

and thus

Abs (v) = bw[cos^2[(pi/8)cos(4wt)+(pi^2/4)sin^2(4wt)]^(1/2)

What I can't figure out is how it goes from a sine and cosine in the first term to two cosines, to a cosine square and a cosine. I'm pretty sure it has to do with setting sin(pi/2) => cos. And the cos^2 and cos come from squaring, so I guess I know that part. The only thing I can't quite get is going from sin(x+cos(n)) to cos(cos(n)). The minus sign seperates coordinates in the cylindrical system, so there can't be any combining there until Abs(v) is taken.

Hmm... I wonder if the Ti-200 can simplify like Maple can...



:cow:
 
samoth said:
The problem is finding and graphing the speed, so the answers are:

...

=> v = bw cos [(pi/8)cos(4wt)] - bw(pi/2)sin(4wt)

and thus

Abs (v) = bw[cos^2[(pi/8)cos(4wt)+(pi^2/4)sin^2(4wt)]^(1/2)

What I can't figure out is how it goes from a sine and cosine in the first term to two cosines, to a cosine square and a cosine. I'm pretty sure it has to do with setting sin(pi/2) => cos. And the cos^2 and cos come from squaring, so I guess I know that part. The only thing I can't quite get is going from sin(x+cos(n)) to cos(cos(n)). The minus sign seperates coordinates in the cylindrical system, so there can't be any combining there until Abs(v) is taken.

Hmm... I wonder if the Ti-200 can simplify like Maple can...



:cow:

Ok, that's easy.

sin[(pi/2) -x] = cos x is the first trig identity you need for the first term.

so the first term goes from sin[(pi/2)(1+1/4cos(4wt))] to

sin [pi/2 + pi/8 cos(4wt)] = cos (-pi/8 cos (4wt))

cos(-x) = cos(x)

cos (-pi/8 cos (4wt)) = cos (pi/8 cos (4wt))
 
samoth said:
The problem is finding and graphing the speed, so the answers are:

...

=> v = bw cos [(pi/8)cos(4wt)] - bw(pi/2)sin(4wt)

and thus

Abs (v) = bw[cos^2[(pi/8)cos(4wt)+(pi^2/4)sin^2(4wt)]^(1/2)

What I can't figure out is how it goes from a sine and cosine in the first term to two cosines, to a cosine square and a cosine. I'm pretty sure it has to do with setting sin(pi/2) => cos. And the cos^2 and cos come from squaring, so I guess I know that part. The only thing I can't quite get is going from sin(x+cos(n)) to cos(cos(n)). The minus sign seperates coordinates in the cylindrical system, so there can't be any combining there until Abs(v) is taken.

Hmm... I wonder if the Ti-200 can simplify like Maple can...



:cow:

I redid the first simplification in MathType


simplify1.jpg
 
redguru said:
sin[(pi/2) -x] = cos x is the first trig identity you need for the first term.

THAT'S what I needed. I've totally never seen that identity before. I know sin(pi/2) is 1, but I didn't think it went from two terms to just the cosine term. Thanks!

BTW, do you own MathType, too? I got tired of using MTLite, so I slurged and purchased it a couple years ago. (Although using the preview mode of Physics Forums works too :D. But that's not too efficient for writing papers, lol.)



:cow:
 
samoth said:
THAT'S what I needed. I've totally never seen that identity before. I know sin(pi/2) is 1, but I didn't think it went from two terms to just the cosine term. Thanks!

BTW, do you own MathType, too? I got tired of using MTLite, so I slurged and purchased it a couple years ago. (Although using the preview mode of Physics Forums works too :D. But that's not too efficient for writing papers, lol.)



:cow:

Yeah, I own mathtype.
 
What the crap... fine time for my Ti-200 to stop working. I guess it requires the 3V Li battery to be working. (Changed AAA's; no effect.)



:cow:
 
samoth said:
THAT'S what I needed. I've totally never seen that identity before. I know sin(pi/2) is 1, but I didn't think it went from two terms to just the cosine term. Thanks!

BTW, do you own MathType, too? I got tired of using MTLite, so I slurged and purchased it a couple years ago. (Although using the preview mode of Physics Forums works too :D. But that's not too efficient for writing papers, lol.)



:cow:

A sine plot is simply a cosine plot shifted by pi/2. Picture their respective graphs. I wouldn't call it an identity so much as the definition of either sine or cosine.
 
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