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Some dirt on Xbox 360/PS3 comparison videos

hanselthecaretaker

High End Bro
Platinum
hanselthecaretaker said:


the ps3's only "real" advantage is in the blu ray, that's it. Right now, since the games being made are all the same size......there's virtually no difference, in fact I see "a little bit" better picture with the 360. Once games "require" the bigger size.....I'm sure the Ps3 games will pull away. I forget the sight, but someone hacked both systems and put them through the same short, but intensive, graphic benchmark.......the 360 was better. They did admit that the ps3 requires a somewhat different programming structure.......and that's sony's problem. They always bring out hardware that requires a developer to spend 5-6 or more years getting a handle on how to code the damn thing right. I'll give microsoft this, they made a piece of hardware that is useable even for guys fresh out of school. It's a better approach, especially with the cost of developing skyrocketing.
 
redsamurai said:
the ps3's only "real" advantage is in the blu ray, that's it. Right now, since the games being made are all the same size......there's virtually no difference, in fact I see "a little bit" better picture with the 360. Once games "require" the bigger size.....I'm sure the Ps3 games will pull away. I forget the sight, but someone hacked both systems and put them through the same short, but intensive, graphic benchmark.......the 360 was better. They did admit that the ps3 requires a somewhat different programming structure.......and that's sony's problem. They always bring out hardware that requires a developer to spend 5-6 or more years getting a handle on how to code the damn thing right. I'll give microsoft this, they made a piece of hardware that is useable even for guys fresh out of school. It's a better approach, especially with the cost of developing skyrocketing.


The PS3 has better physics capabilities, while the 360 can push more high res. textures. You will see more impressive PS3 exclusives down the road than 360 exclusives. But like you said it's a bitch to program in the advantages. Only a couple developers have a handle on it so far. MGS 4's creator stated they were already using 100% of Cell's power, although that's merely a half-truth considering programming techniques constantly evolve and become more efficient, thus yielding greater performance.
The Cell broadband engine recently topped a high performance cpu benchmark among several Intel/AMD chips, both in performance and efficiency by a long shot. The catch was that the amount of extra time it took to gain that advantage made it economically unfeasible for most real-world applications.
 
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