Please Scroll Down to See Forums Below
napsgear
genezapharmateuticals
domestic-supply
puritysourcelabs
UGL OZ
UGFREAK
napsgeargenezapharmateuticals domestic-supplypuritysourcelabsUGL OZUGFREAK

Yipeee! Got my stuff this week..BUT

JsutBeemin

New member
Well, I tell ya try, try, and FINALLY after gettin ripped twice I got a hot one..lol A standup guy for sure and in the same country to boot:-) Any how, I need to know what the consiquence of there being to much air in the needle? Thanks guys:D
 
JsutBeemin said:
Well, I tell ya try, try, and FINALLY after gettin ripped twice I got a hot one..lol A standup guy for sure and in the same country to boot:-) Any how, I need to know what the consiquence of there being to much air in the needle? Thanks guys:D

Make sure there isn't any air in the needle by flicking it after drawing the liquid. It's not that difficult.
 
It's o.k if you have those very small ones but make sure to get all those big ones out!

Leb
'size does count'
 
Air will do no harm. I always leave about 3/4 - 1 cc of air in the syringe at the top near the plunger. This air pushes all the juice out of the syringe and into your body. You can lose up to 1 cc of juice from what is left in the syringe after every shot. Not only does this get all the juice out, it also plugs the juice into your muscle so it doesn't creep back up and out when you pull the needle out.
 
Ryvor said:
Air will do no harm. I always leave about 3/4 - 1 cc of air in the syringe at the top near the plunger. This air pushes all the juice out of the syringe and into your body. You can lose up to 1 cc of juice from what is left in the syringe after every shot. Not only does this get all the juice out, it also plugs the juice into your muscle so it doesn't creep back up and out when you pull the needle out.


Great technique man. I like it. Can't see how this could cause any damage if one is careful. thanks bro
 
Top Bottom